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draw

draw is a simple drawing application inspired by tools like Excalidraw and Dingboard. Despite being less developed than the apps that inspired it, draw attempts to emulate the feel of these apps by placing the user in a web sandbox and allowing them to create. Practically I wanted to explore this idea to get a different experience of client-side javascript, particularly focusing on building and deploying the application with no dependencies. This desire was borne out of witnessing many online debates between other nerds about the evils of javascript frameworks and how much needless complexity they were adding. Since I learned javascript, typescript and web frameworks simultaneously, I wanted to use the project as a way to step back and get a sense of the other side of the discussion.